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I am making a mobile game with Construct 2, and using to Intel XDK to build it for Android Crosswalk.. I have added the official IAP plugin in C2. I have added t. Products Construct 3 Create stunning games in the worlds best 2D game engine Construct Animate Produce gorgeous animations with drag-and-drop Features What you get


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Construct 2 Deprecated Download NWJS Manual Javascript SDK Tutorials Why pick Construct 3 Free Resources Privacy and Security FAQ World Class Docs Upload a Game Social Media Buy Construct 3 Addons Download Manual Mobile IAP The Mobile IAP plugin allows a game to use consumable and non-consumable in app purchases (IAP) on Android and iOS.


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I currently use Construct 2 to compile into HTML5 and upload to Kongregate, but I'm having real trouble figuring out a way of doing in app purchases with Construct. I was wondering what other languages/compilers there are that make adding IAP to a game easy to do/outline how to do it in a fairly straight forward way.


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Features The Mobile Master IAP plugin is specifically designed to implement complete In-App Billing, In-App Purchases and In-App Subscriptions features in both Android and iOS, for games built using Construct 3 and Construct 2.


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Please refer to the license text if you wish to reuse, share or remix the content contained within this tutorial. here i have just shown how to implement IAP in Contruct 2 Project. here is how to implement or what are the proper steps of event sheet so that IAP works properly. If you guys like my work then please subscribe my channel for more.


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Download and install all of my plugins. Click here. Documents of my construct2 plugin.


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Download .capx file: https://drive.google.com/open?id=1By7X_a4lFTLAEkadMLSuUrb5YbHPX9HxBDG website: https://www.bdg-games.itGOOGLE PLAYhttps://play.google.co.


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First we are going to create the Construct 2 part. General We start with the general setup of products which should be purchased only once. This applies to, for instance, a product which removes the ads from your game. Make sure that you have installed and added the CocoonInApp plugin to your project.


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For your 1st question. 1-On start of layout, use the Add product ID action to add the product IDs you will be using, e.g. "product1,product2,product3". 2-After that (still in the 'Start of layout' event), use the Request store listing action. This starts downloading the names and prices of the given products.


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These plugins for Construct 2 are adapted from the Atomic Plugins for Cordova. They can be used in Construct 2, but they can't be tested on it. They require an exportation for cordova and additional plugin installations. Content Configuration Ads InApps Native share Cocoon Canvas+ Social integration Installation


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Внутриигровые покупки - IAP |Construct 2 | Донат в своей игре. SAKUR TM 4.48K subscribers Subscribe 4.1K views 2 years ago Google Play Services Привет друзья сегодня хочу показать вам КАК.


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How to use IAP (in-App Purchase) in Construct 2 Project Lucky Rawat 1.91K subscribers Subscribe 53 6.9K views 6 years ago Construct 2 - Complete Game Tutorial Series Demo Capx :.


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Features The Mobile IAP (Pro) plugin, previously known as the Mobile Billing plugin, is specifically designed to implement complete native mobile In-App Purchases, In-App Subscriptions and In-App Billing features in both Android and iOS, for games built using Construct 3 and Construct 2.


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Export. Open your project and export via Cordova. Then uncheck "Minify Script". Then check "Use new Intel XDK project format". and eventually on "Export". Then go to the export target folder and open the "Cordova Game Plugin.xdk" file with a code editor and go to "cordovaPlugins" (example shown below) No power to bugs!


Mobile Master IAP Construct 2 Plugins

Android - Test InApp Purchases with Construct 2 Test your InApp's Sandbox Mode In order to test your InApp Purchase functions perform following steps. Code your functions in Construct (with CocoonInApp or CordovaIAP plugin) Build and upload your game as Alpha/Beta in Construct 2